Shortest Path Finding Problem
À§ÀÇ ±×·¡ÇÁ¿¡¼ A¿¡¼ Z±îÁö °¡´Â ÃÖ´Ü path¸¦ ã´Â ¹®Á¦ÀÌ´Ù. ±×·¡ÇÁ¿¡¼ shortest path¸¦ ã´Â ¹®Á¦´Â ³î¶ó¿ì¸® ¸¸Å ¸¹Àº ºÐ¾ß¿¡¼ ÀÀ¿ëµÈ´Ù.
term :
±×·¡ÇÁ (Graph) °ÔÀÓ (Game) Ž»ö (Search) ÈÞ¸®½ºÆ½ (Heuristic) ¼øÈ¸ÆÇ¸Å¿ø ¹®Á¦ (Traveling Salesman Problem) °è»êº¹ÀâµµÀÌ·Ð (Computational Complexity Theory) Ãִܰæ·Î ã±â ¹®Á¦ (Shortest Path Finding Problem) ¹®Á¦Çذá (Problem Solving) ÈÞ¸®½ºÆ½ Ž»ö (Heuristic Search) ÃÖ»ó¿ì¼± Ž»ö (Best-first Search) A * ¾Ë°í¸®Áò Edsger W. Dijkstra
site :
Wikipedia : Shortest path problem
Shortest Path Problem Web Pages
Shortest Path : Stony Brook ¾Ë°í¸®Áò ÀÚ·á½Ç : ´º¿å ÁÖ¸³´ë
Minimum cost spanning tree for Path finding problem : CMU
Path Finding : Stanford : Amit ÀÇ °ÔÀÓ ÇÁ·Î±×·¥ »çÀÌÆ®, A*¾Ë°í¸®ÁòÀ» »ç¿ëÇÑ Path Finding ÇØ°á.
Path Finding °ú ½Å°æ¸Á : Path-finding Àº AI ¿Í °ü·ÃµÇ¾î Àִµ¥ ¿Ö³ÄÇϸé A* algorithm °ú ¸¹Àº ´Ù¸¥ path-finding algorithms ÀÌ AI ¿¬±¸Àڵ鿡 ÀÇÇØ °³¹ßµÇ¾ú±â ¶§¹®ÀÌ´Ù. ½Å°æ¸Á°ú À¯ÀüÀÚ ¾Ë°í¸®ÁòÀÌ path finding¿¡¼ »ç¿ëµÈ´Ù°í ÇÏÁö¸¸ ±×°ÍÀÌ ¸¸Á·½º·´Áö ¾Ê´Ù´Â °ÍÀ» ¼³¸íÇÑ´Ù.
Real Time Search for Path Finding (PDF file): WPI
path :
´ÙÁß µ¿Àû±¸°£ ´ë±âÇà·ÄÀ» ÀÌ¿ëÇÑ Ãִܰæ·Î Ž»ö¾Ë°í¸®Áò (Shortest Path-Finding Algorithm using Multiple Dynamic-Range Queue ( MDRQ )) : ±èÅÂÁø, ÇѹÎÈ«, Çѱ¹Á¤º¸Ã³¸®ÇÐȸ, 2001
¹Ì·Îȯ°æ¿¡¼ Ãִܰæ·Î Ž»öÀ» À§ÇÑ ½Ç½Ã°£ °ÈÇнÀ (Online Reinforcement Learning to Search the Shortest Path in Maze Environments) : ±èº´Ãµ, ±è»ï±Ù, À±º´ÁÖ, Çѱ¹Á¤º¸Ã³¸®ÇÐȸ, 2002
Ant Colony System¿¡¼ È¿À²Àû °æ·Î Ž»öÀ» À§ÇÑ Áö¿ª°»½Å°ú Àü¿ª°»½Å¿¡¼ÀÇ Ãß°¡ °È¿¡ °üÇÑ ¿¬±¸ (A Study about Additional Reinforcement in Local Updating and Global Updating for Efficient Path Search in Ant Colony System) : À̽°ü, Á¤ÅÂÃæ, Çѱ¹Á¤º¸Ã³¸®ÇÐȸ, 2003
SOM (Self-Organization Map) À» ÀÌ¿ëÇÑ ·Îº¿ ¸Å´Ïǽ·¹ÀÌÅÍ Ãæµ¹È¸ÇÇ °æ·Î°èȹ (Collision-Free Path Planning for Robot Manipulator using SOM) : ÀÌÁ¾ÅÂ, ÀÌÁ¾¿ì, ´ëÇÑ»ê¾÷°øÇÐȸ, 1996